Learning about gamification through gamification
Gamification – a concept you’ve likely never heard of, yet it may become the future of learning as we know it, and the solution to the ever-growing epidemic of stressful work environments. Gamification came as a result of one curious thought experiment – what if we included game based elements in non-gaming environments? Research carried out regarding the motivation of youth and the way it fluctuates according to different teaching techniques has shown that young people need a dynamic approach to learning in order to show the best results and keep their attention captive. As such, the best way to demonstrate if gamification and game based learning really work is to put it in practice. Thus came the Erasmus+ project – Gamification Is The Answer.